Solve My Cube

A BIGGER CUBE. ONE TURN AT A TIME.

Let’s solve your 4 × 4 cube.

Match your colours and follow a checked solution at your own pace.

First, find your reference corner

Find the corner with white, green and red stickers, all on the same piece. Hold it at the top front right: white points up, green faces you and red points right. Turn the whole cube to get there. You do not need to solve a piece first.

A 4 × 4 has no fixed centres. This corner gives us a starting position. Its three stickers are filled in below. Follow the instructions above each face as you enter the other 93 stickers.

Show me how to enter and turn my cube

A LITTLE HELP WITH A BIGGER CUBE

Solve your 4 × 4, one turn at a time

A 4 × 4 has 96 stickers and no fixed centre tiles. You can still find your way around it. Choose a reference corner, copy the colours and follow the checked moves.

  1. Find the white-green-red corner. Hold it at the top front right with white up, green towards you and red on the right. The three reference stickers are filled in for you.
  2. Enter all six faces. Follow the holding instructions above each face. Turn the whole cube to look at it, without twisting any layers. There should be 16 stickers of each colour.
  3. Check your cube and solve. Return to the starting position, then follow each instruction. A wide turn moves two layers together. Use Back if you need to undo a step on screen and on your cube.

Need a closer look? Read the 4 × 4 solver walkthrough and wide-turn guide.

Questions about the 4 × 4 solver

Does this teach me to solve a 4 × 4 by myself?

This tool finds moves for your particular cube. It helps you get it solved, but it is not a full course in solving without help.

What is a wide turn?

A move such as Rw turns the two layers nearest the right face together. R turns just the outside right layer. Rw2 turns those two layers halfway around.

Can it solve parity cases?

The engine handles legal 4 × 4 arrangements, including cases that can look like a flipped edge or swapped pair after reduction to a 3 × 3. You do not need to choose a separate parity mode.

Will it find the shortest solution?

Not necessarily. It checks one- and two-move solutions first, then uses a full 4 × 4 solving method. Every answer is checked by replaying the moves. A longer answer can still be correct.

What if my cube has different colours?

This version supports the standard white, yellow, red, orange, green and blue colour scheme, with white-green-red meeting in the reference corner in the order shown. Other colour schemes are not supported yet.

Does my cube get sent to a server?

No. The calculation runs in your browser. You can cancel it and keep the colours you entered. A search stops after 60 seconds if it has not returned an answer.

Powered by a modified csTimer engine. Source code, GPL licence and credits.